DMC: Devil May Cry 2013 – restarting the "classic" series of Devil May Cry from third -party developers Ninja Theory – I collected well very conflicting reviews. Fans of the classics scolded her on what the light is: Dante is an ugly, and the combat system is not sweet, and the surroundings are all some kind of too British. But those who did not experience a special pet to the series, the game very much even went in plot, and battings, and setting. As a result, everyone remained with their own opinion.
But the next, fifth, part of such disputes, most likely, will not cause. Firstly, because the development has gone again Capcom (Ninja Theory studio bought Microsoft , But this is a completely different story). And secondly, even with the distinct craving of the creators to preserve the “classics”, something from the DMC style in Devil May Cry 5 still leaked. And I had very much to the place – so the project, most likely, will please both.
The fall of alternative London
The plot of the fifth part will tell about the invasion of monsters into the city of Red-Grave, where a giant demonic tree with the difficult-readable name Qliphoth suddenly grew up. It was from there, as it turned out, and the evil spirits drove. What the enemies need from the townspeople, we learn after the release, while – at least in the demo for Xbox One – the main tools of communication with uninvited guests are a sword, a gun and mechanical hands.
All iconic types of weapons on the spot. By the way, most of the trunks were designed by the grandmother of our new acquaintance, Niko
Although there will be three heroes in the fifth of the fifth, while the gameplay is available for only one – dug out since the time DMC4 Nero. The demonic hand was torn off somewhere in the interval between the events of the fourth and fifth units, and even during this time he managed to establish a branch of the demon hunting agency, which is based in the old van. His new fighting girlfriend Nico, playing the role of a local warehouse, also lives there: her task is to collect super -technological gadgets from the rubbish.
It was Nico who designed for Nero a whole pile of spare hands with various functions and the general name “Devil Breakers”. One hand slows down time, the second makes a penetrating supervas, the third works like a circular saw – and so on. In battle, hands are naturally “spent”, disappearing for good, and exactly in the order in which they are collected in the stack. You need a flamethrower, and he is the third in line? Well, first you have to use and throw away the other two "circus".
In the demo of the spare limbs, four pieces were allowed to wear with them, although it is possible that as they pump them, they can be dragged in completely wholesale. New hands in return used to gather right on the battlefield. Hearing the question of where they come from there, the developers at first smiled politely: they say, far from everything in this series is subordinated to formal logic. But then, under a reproachful look, everyone explained that Nico scatters his hands in the path of the hero, anticipating in advance when they would come in handy. So -so justification, but from the game about demons from the underworld and it makes no sense to expect superrealism.
If there are still not enough “twisted” “circus”, then in red telephone booths you can call Niko with a van to quickly buy fresh hands. https://sister-site.org/spacewin-casino/ In addition to eight basic varieties, the game has already been declared several special, including Megamen's gun, Pasta Breaker with a four -toe fork at the end and a vibrating hand from soft materials that relieves pain and cures wounds. Or maybe something else can ..
Who is like that?
In addition to Nero, among the playable characters will not need to be represented by Dante, as well as a beginner – a mysterious thin type named V (“VI” as “Vendetta”). After the release of the trailer, it turned out that the hero is damn like Adam Driver in the role of Kylo Ren if Japanese animators painted him. And also-that for some reason he wants to take away the Sword of Spardy from Dante. But what kind of motives, he has good or evil – we will learn from the game.
In fact, the appearance of Vi is not written off from Adam Driver, but from a Model guy named Owen Hamzi
In the battle, Vi relies not on gross power, but on a magic book and three famillard demons: shadow, griffin and nightmare, who do dirty work for him. The shadow takes on a close battle, the griffin – distant, but the nightmare acts “Ulta”: he flopes on the battlefield, sprinkles in all directions with powerful blows and shoots a demonic laser. In addition, Vee owns a bunch of spells, and in which case it is capable and simply to heat someone with a cane. Although, judging by the description on the official website, this is not very effective.
To such a non -standard set of skills to get used to. But the game behind Dante promises to be quite familiar: in addition to the sword and pistols, he is also armed with a couple of circular saws, which, as if in "Transformers" , Fold in a motorcycle. Paphos and madness from the series have not gone anywhere.
Dante's image is now like a drunken detective from noir films
Under each of the three characters, their levels are allocated: to choose for whom to pass, you will not have to. The faces of the lady and Trish also flashed in the trailer, but they were not declared as playable characters – in any case, while. Most likely, a separate DLC will appear for them, as has already happened in the series. And then, you look, and Virgil will pull up.
Finely chop, mix, ready
The combat system is still closer to what we saw in the third or fourth units of Devil May Cry. There is no change of weapons through the clamping of trigger, and the pace of battles is a little slower, but the blows themselves are more weighty. In the demo for Xbox, they let the streets run, and in the end – to fight with one of the bosses. The battle consisted of several phases and turned out to be moderately hardcore: not as unobtrusive as in the DMC, but not as evil as in the third part. Just somewhere in the middle.
At the same time, for those who do not want to teach combinations, the Auto-Ssist mode is provided: when it is turned on, the battle can be reduced to rhythmic presses of a single button. The hero himself will alternate blows, jump, move between enemies and spectacularly chop them into cabbage.
At the levels, as expected, a lot of secrets is scattered – do not forget to twist your head and look into those angles from which the camera diligently turns away. By the way, it can also be configured so that she constantly monitors the enemy. But, apparently, in the DMC5 they left the old mechanics, according to which the enemy, which ended up outside the field of view, ceases to attack you. So excessive curiosity may work and to the detriment.
The Devil May Cry series clearly returns to the origins, but takes into account the positive experience of its temporary “deputy”. Well, why is it a sin to hide, some of the DMC developers have joined the new team. From my point of view, this is only for the better, so we are waiting for a game with a vengeance. She should go out on March 8, 2019.