When photorealistic graphics no longer climb into the throat and all sorts Battlefield 1 And Call of Duty I would like to send it to hell, you look at the mezzanine, sneezing from dust, get the Sega Mega Drive and in the name of Schwarzenegger you begin to save the poor wife in the best shooter of all time – "True lies".
But it happens that the prefix is annoying, and even the Rubik's cube is gathering in three leadership movements, which you wrote. The question arises: “What to do?»It would be nice, of course, to arrange a general cleaning at home or for once to go to the" Swan Lake ", but the trouble is both the Tchaikovsky and the classic ballet never special pleasure, and all house dust was already collected in one reliable, with buzzing cooler, place.
Slot machine "Pilot" : bring your ship to the port, avoiding obstacles.
What to do? For example, you can play on Soviet slot machines! No 4K textures you have a continuous pleasure mixed with strong nostalgia. True, Tchaikovsky is still found as a comforting prize in "Circus" , But this is tolerant. Ballerinas, at least, do not jump out of nowhere.
Slot machine "Turn". How long will you stretch on this endless highway?
However, the solitary regime did not surprise anyone in the nineties, so let's forget about the old good "Sea battle" And "Tows" – We will tell you about the five most curious (at least of those in which we played) cooperative slot machines of domestic production.
Museum of Soviet slot machines in St. Petersburg
In one non-casual courtyard, in the very center of St. Petersburg, an unusual museum hid. Exhibits here can not be touched – this must be done, otherwise what the point is to pay for the ticket? Watch flyers?
Museum of Soviet slot machines is such an inconspicuous time machine. You go into the hall, lay out your bloods to get hold of a dozen fifteen -boiled coins, and fall into another era.
A complete chaos of different sounds reigns around: here it rumbles to a torpedo who fell into a aircraft carrier in a “sea battle”, a friendly shootout echoes her in "Sniper-2" , And the background is a sonorous stuffing of glasses in the “circus” – the Soviet analogue of the legendary “Pinbole”. Everything screams, flashes, interrupts each other and pulls to himself!
An hour does not pass, as you already despair the last tokens in your pocket and break between " Skate-humpk " And " Snow Queen ", A kind of ancestors of modern platformers. And you choose something third. "Tows", for example, because the screen somehow winked amiably, and you were very welcome nearby.
And if you are really obsessed with the idea of jumping back in time, this place will help you make what you want. Nostalgia here does not end on " Carriers " And " Victorine ". Want kvass or, say, pear soda? In stock! Or maybe a milk cocktail? Yes, please – and even beat him here with a rare mixer "Voronezh-2".
The main people of the museum with their own persons. Starring (from left to right): Victoria Kotlova, Igor Kovalevsky and Marina Kutepova.
And behind the nostalgic facade lies the creative space. The museum organizes events of various types: from watching Tarantino films to a lecture on the philosophy of video games. The latter, by the way, was carried out not by anyone, but an employee of the Moscow Center for the study of video games working on the basis of Moscow State University.
Television
The developers of this slot machine obviously despised competitors who invented one -sided "Football" And "Basketball". The player who spends fifteen cents honestly forgiven from parents on the game, deserves something more than springs and a jumping ball. The real gamer needs a choice, non -linearity.
AND "Telesport" can give it. In the slot machine, built on the basis of the Magistral Racing Simulator, there are already four sports: the usual football with basketball, and tennis, and even wonderful hockey on the grass. Lower the coin, choose the game and prove your friend your sporting superiority.
Unlike its morally obsolete predecessors, Telesport was created using NEXTGEN technology and replaced with modern television mechanics in the last television screen. And even if you were given two miserable minutes of gameplay with a comrade, and the game world did not count eighteen quintillions of tennis courts, the multiplayer worked as it should.
Doublet
Previous hunters scored miserable 90 points. Nubes!
If you think there is no shooting range than Call of Duty, and the hunting simulator is more sensual than Thehunter, then the Soviet gaming industry has something to surprise you.
Slot machine "Doublet" – This is an independent "addon" for "Winter hunting". You have to mercilessly destroy the whole forest fauna from the double -barreled man in the hope of filling more points. Only now the shooting of animals turns into a real race, because your friend, like you, wants to kill this particular duck, it is this hare, and he can shoot at you, but for such unsportsmanlike behavior will certainly receive a well -deserved slap.
The butt in the shoulder, a look at the fly, put a couple of times on the trigger to shoot, and forward – into the forest, in the snowdrifts and only thirty cents for thirty cents!
Magistral
Lonely racer in the "Highway".
The "highway" was so good that on its engine they made "Telesport". And it is no coincidence – at one time, the racing simulator has become a real hit. The game gave players a rich selection of racing tracks and weather conditions, polished by dozens of previous gamers steering wheel and pedal, and for all this asked only fifteen cents. And there would be no one to dwell on what has been achieved – but for an additional fee you could open access to the multiplayer and compete with a friend!
It was real " Need for Speed with a separated screen ". You were trusted with the management of a red or blue machine and released into a lively flow of city https://sister-site.org/ltc-casino/ transport, where you, deftly maneuvering in traffic, had to not only overtake your opponent, but also not to break your car.
Torpedo attack
Surviving enemy ships with a loved one is priceless.
And where without "sea battle", if we are talking about slot machines? The cult simulator of the submarine also has its own version for two players.
We doubt the realism of the “torpedo attack”, because in wartime battle submarines are unlikely to compete in filing frags, but let such omissions and inaccuracies remain on the conscience of the screenwriter. As for gameplay, it is completely identical to what was in the "sea battle".
Look at the periscope, press on the red button, send enemy aircraft carriers and destroyers to the bottom. Each hit is accompanied by gloomy darkening and a juicy explosion, and every victory over another – classic excuses like “I just did not understand that it is necessary to shoot ahead of lead”. But on the machine it is written! How can you play without going through training?!
"Torpedo attack" – This World of WarsHips in VR, and this is in 1984!
Exhibition "Bang-Bang": Tank hits from the 1970s to the present day
For those in the tank, there are great news. Recently, an exhibition with a funny name "Bang-Bang" has been working in the museum.
Its goal is to show visitors the evolution of video games about tanks from the 1970s to this day. And it will be possible to play not only in ancients, but such beloved "tanks" ( Battle City ) on Dendy, but also in modern World of Tanks on Xbox One. And this, of course, is only some examples. There is Tank Command with Atari 7800, her ancestor COMBAT with ATARI 2600 and much more – a small hall with a bit packed with rare prefixes and games.
There are even small toy tanks on the radio control! Tired of clatter on the joystick and stare at the screen? Grab a friend, a remote control and arrange a tiny battles on a coffee table!
The connection of generations is evident.
And among all this triumph of military vehicles, men in shape pace – they seem tall for tankers, but they make their flavor. And these are not just cosplayers-enthusiasts, but real reconstructors, Andrei Pyotukhovsky from the Rosa Vetrov military-historical club and Alexander Zubkin with a little daughter-partial Evgenia from the club "Seek. And if the first name seems to you to know, then this is not by chance, because Andrei acted as a historical consultant when creating a film "28 Panfilovtsy".
The organizers approached the exhibition with great attention to the details, which cannot but rejoice. Personally, we, not even carried away by caterpillar chases, are certainly imbued with a local tank spirit.
For the creation of the atmosphere, they are responsible here (from left to right): Andrey Pyotukhovsky, Alexander Zubkin and his daughter Evgenia.
The exhibition will take place until September 27, so if you still do not have plans for the summer, your Dreamcast has finally broken and does not want to launch your beloved Panzer Front , but I want to play, here you have a good alternative.
Turnip
A game based on the fairy tale of the same name. In the center of the plot is an insidious root crop. The player is the role of one of the six members of the detachment, the common purpose of which is to defeat the turnip. Unlike all previous games, success depends on the coherence of the team's coherence. It is unlikely that you will be able to get a victorious “hey, we will smash!»From the first game with random people.
"Turnip" combines simple ideas, but does it masterfully. The presence of a cooperative regime and the need to act together in battles with AI turned the usual, seemingly slot machine into a living legend.
And it doesn’t matter that the game is positioned as entertainment for one. We know that, according to history, it is more logical to use grandfathers, grandmother, bug, granddaughter and cat in pulling the turnip! Additional character-mouse-norushka.
Hanging in the past can be very nice. Many of us played these antediluvian machines in childhood, remember their impressions and not mind lowering the coveted fifteen cents into the monitor. For some, this is the last century, and to draw their attention to the primitive " Horse skate »You can only force. And someone may not know at all about the whole layer of the history of the development of games, whose time has passed a very long time.
This is what is important: these games need to be respected, know and remember. It is not necessary to play them, but in their own way it is simply necessary to love, because they deserve it. We hope that you agree with us.
Photographer – Roman Pomerantsev